

Higher rating will increase the distance a missile can travel, how much the weapon's aim must be offset to account for missile drop, the chance for the missile to bypass a blocking defender's shield, and adds bonus damage in the same way as the speed bonus for melee attacks. Missile Speed: This determines how fast fired projectiles will travel.For ranged weapons without a melee mode, this only shows the rate of fire and reload speed of the weapon This also affects the weapon's ability to crush through blocks. Speed rating: Affects attack and block speed, as well as weapon speed bonus (bonus damage based on weapon speed while attacking).The minimum proficiency needed increases alongside the weapon's base damage. Accuracy: The maximum effective accuracy of the weapon once the optimum proficiency is reached.Damage "b" (blunt): Stones and arena weapons are currently the only ranged weapons that deal blunt damage.Piercing weapons have higher armor penetration than cutting weapons without losing as much effectiveness against lightly armored targets compared to blunt weapons. Damage "p" (pierce): Damage dealt by firing bows, crossbows, and using Javelins or Throwing Spears.Throwing Axes, Throwing Daggers, and Throwing Knives inflict this type of damage, as well as the various Throwing Spears and Javelins when swung in melee. Cutting weapons often do bonus damage against lightly armored targets, but deal significantly lower damage to heavily armored assailants (compared to piercing and blunt damage). Damage "c" (cutting): Damage dealt by swinging the weapon.For most ranged weapons outside of those with melee capability, the weight only serves to encumber the wielder.

The weight of the weapon also affects its ability to crush through blocks. With the roles reversed, the result is a standard block of the lighter weapon. Blocking a high weight weapon with a low weight weapon results in a short stun period. This also increases the delay after parrying or blocking before another attack can be made with the weapon.


Weight: Affects overall encumbrance (the speed at which you travel).When looted from battle, items will display their true value. Sell price: Without any modifiers, this price is exactly one tenth of the true value of the item, and one twentieth of the purchase value from a store.Other ranged weapons can only be used from a distance. Type of handling: Certain thrown weapons may be wielded as melee weapons by toggling the weapon mode ("X" by default).This may include a single modifier, indicating improved or reduced stats. Ranged weapons and projectiles may also have modifiers.Īn important thing to remember when using ranged weapons is that when firing in third person view, the shot is actually aimed about a foot and a half below the targeting reticule when at point blank range, meaning that different levels of compensation are needed to accurately hit targets between the two views at the same range. Additionally, both Warband and With Fire & Sword permit players to pick up arrows, bolts, and some thrown weapons from the terrain, which may then be fired again. If any ranged weapons run out of ammunition in the field, players may pick up dropped quivers. Other than bows, crossbows, and thrown weapons, Warband features the the hidden Flintlock Pistol which cannot be seen in the game without cheating or editing the game code. The speed of any given projectile is a hidden value not shown in-game, and must be discovered by accessing the document "item_kinds1.txt" in the "Native" module folder. All projectiles drop at the same rate, so range is determined by the projectile's flight speed as well as its trajectory. The "Speed" stat determines the rate of fire. This means that a short-range melee weapon is still a good idea, even if you want to specialize in archery. They are very useful in most situations, but are difficult to handle effectively against enemies that manage to get in close. Ranged Weapons are the alternative to hand-to-hand combat. The Hunting Bow is a common example of Calradian ranged weapons. For the ranged weapons featured in Mount&Blade: With Fire & Sword, see Ranged Weapons (With Fire & Sword).
